Blog Archives

New Tomb Radier Trailer + Comment

How can we not love you now Lara Croft? They have taken us back in time to see the start of a marvelous traveler. I must say they’ve also made one of the best trailers I’ve ever seen. To show of what they’ve created, the thoughts of a new Lara and the world she will be thrown in to. Tomb Raider will finally be redefined and reworked, the game really needed it. I loved the first few games, but lately it’s been a bit too much of the good stuff. To see a new setting, a new feel and a new main character is lovely. Thank you!

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Alice: Madness Returns – Thoughts on Madness

How can you not love it! I’ve always been a huge fan of the subject madness and insanity, when it comes to games or any kind of entertainment like books or movies. Not only because of the weird things that can happen or take place, but also because of how they portrait the human mind. The latest call of duty even touched on the subject of brainwashing and how this showed up to the main character as visions and planted memories.

Silent Hill 2 is also game that intrigues me. “Everything” in that world was based on the main character James, memories, thoughts, feelings and even his own subconscious. It’s one of the games that I still return to forums from time to time to see what kinds of discussions are going on, or just read up on old ones. How the nuns is about his sexuality, pyramidhead being a creature he summons upon himself to punish him for what he done. IT IS AWESOME.

Alice: Madness Returns seems to have a lot of these hidden meanings as well, or at the very least I hope so. I hope they will let the community find small bits and pieces in the game that explains Alice and her state of mind without revealing it all in the story. It may be that, or it will just be a insane world where Alice uses her knife (and other weapons) to pass through obstacles. Either will be fine, in a way, I guess..

So why did I post all this? Becuase I’ve just seen the latest trailer ofcourse! Enjoy!

Tekken: Official Movie Trailer … I puked a little.

Come on…. COME ON!? What did you learn from Street Fighter… or Mortal Kombat… or… THIS. Come on!?

Gears Of War 3 – Trailer “Ashes To Ashes”

How can I not post this on a game blog? The trailer seems to be follwing the first game when it comes to emotion and music, calm and thick.

/Nurgle
@Start And Select
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Command & Conquer 4 – Review

I’ve been a huge fan of C&C all since it was first released. My preferable story was the one surrounding the Tiberian universe, it was sci-fi filled, interesting and gave us the evil leader Kane. The conflict between GDI and NOD was something that always pushed me forward and wanting to see who gets the upper hand, lately I’ve followed the games mostly for the story, and C&C 4 is supposed to be the conclusion of that story.

Though this is the end, it’s also complete new. There is no base building and the unit cap is very low, at a max you can have 20 units out at the same time. Yet the game has moved away from base building and squads, and now gives you a single walker/building, a crawler, this is your base, construction yard, and at the same time a unit that can aid units around it. Together with this you also have abilities and upgrades for your units overall.

I’ve haven’t been playing multiplayer that much so this review will be mostly around the single player of the game. The storytelling is what it’s always been, using actors between missions to tell you the story that unfolds. Some of them are worse, some of them are better, but it really feels like C&C, so this is just more of the old goodies. Sadly for a game conclusion is a bit short, only 7 missions for each campaign.

Instead of having the option so pick your side right away, you’re given the option after the third tutorial mission that lets you use all the different crawlers, there are three different classes. There is offense, defense and support, all of them giving you the type of game play that it sounds like. A class may work better or worse at certain missions and so on. You also earn XP for both sides, GDI and NOD, this unlocks new units and abilities and lets you use them in both single player and multiplayer.

The campaign can also be played in Co-Op so that you and a buddy can earn XP together or just enjoy the campaign. A sweet edition, but as it is, you also need a constant online connection to be able to play (yes the single player).

The units follow the good old paper-scissor-rock type of game play, a good mix is always best to complete a mission. For some people, me included, it feels as though there is almost too many different units, there are three classes and having a good set up for each would have been enough for me. Of course this gives for more option and such so I guess it’s good, but it will take you a while to see what works and what not. One reason I feel that there should been a bit less units, is because of the online play. As most games with only one building to build from, team play always works best, more players give for more strategies and cooperation. With fewer units with each class, every player could have a more specific role to the bigger games. Anyway. Moving on.

The graphics are alright, if you zoom in too much you may feel it’s a bit pixely but in full view it looks great, combined with all the explosions and different types of units and weapon fire. It won’t stun you, but it will do what’s needed of a RTS game.

The controls are pretty standard; you can even choose to use classic C&C controls, why I’m not sure since it only changes the mouse click button. So nothing big and surprising here, you can still use all the hotkeys in the game and a reference sheet comes with the game for all of you that wants to learn them completely. But even if you learn to use them it doesn’t mean that your units will do as you wish, I’ve noticed several path findings bugs in the game. If you select all your units across the screen and tell them to go somewhere, sometimes they simply stop, or don’t try, it seems as though they just don’t know how to get there, if you maneuver them forward a bit, than they will be able to go to the location. A bit annoying when you’re doing an important push, but nothing that will lose you the game per say.

So the game gives you a story conclusion, not the best story ever in a C&C game but acceptable, the controls are okay but with some bugs that needs fixing it’s not at its max yet. The multiplayer is interesting, with a focus around team play, it’s quite interesting, and feels fresh. For an old school C&C fan this may not be for you, but for people that enjoys RTS games overall this will be accepted in to your game collection

GOOD
+ A new style of C&C
+ Teamwork
+ Kane

BAD
– A new style of C&C
– A few irritating bugs
– Very ,very short.

/Nurgle
@Start And Select
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Lord of the Rings: War in the North

Some games just tend to sneak up on you over night, all of a sudden there is a trailer, a rumor, a release date, and you didn’t even notice when the company started working on the title in the first place. Lord of The Rings: War in the north, is that kind of title. All of a sudden I sat with a trailer in front of me and was unsure if this was going to be the new LOTR: Conquest, or Real Time Strategy game, what was going on here?

I bet some of you didn’t know about this either so here goes, after some digging:

“Electronic Arts released The Lord of the Rings: Conquest in January and as it turns out, it was their last crack at the franchise. Their rights to produce Lord of the Rings video games have expired.”
(http://www.cinemablend.com/games/EA-Loses-Lord-Of-The-Rings-16125.html)

“The Saul Zaentz Company owns the worldwide exclusive rights to The Lord of the Rings and The Hobbit. They have a standing agreement with Warner Bros. over the video game rights so Warner Bros. Interactive Entertainment is probably going to be the publisher on whatever this game is.”
(http://www.cinemablend.com/games/Lord-Of-The-Rings-War-In-The-North-Revealed-18358.html)

“Warner Bros. has just announced Lord of the Rings: War in the North, an action RPG due on PC, Xbox 360 and PlayStation 3 in 2011.

Developed in association with Middle-earth Enterprises, War in the North is said to explore both original and familiar narrative elements based on both the literary and motion picture content from The Lord of the Rings.”
(http://www.computerandvideogames.com/article.php?id=239603)

It seems as though I’ve missed out on a game. Maybe it’s my lack of interest when it comes to the LOTR games in general, who knows. Will be interesting to see where this leads to at least, sadly it’s not a new RTS. It’s gonna be created by Snowblind Studios (Baldurs gate), and the game will stay true to moments and stories from the books, interesting.

/Nurgle
@Start And Select

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Command & Conquer 4 – Cinematic Trailer

It’s here! Tomorrow, or acctualy today if you’re gonna be like that, is the release day for Command & Conquer 4. And the new cinematic trailer just got me all excited about finding out whats going on in the final parts of the great universe that the games have been built around. Kane is back, and this time, with a message far greater than before.

The gameplay have changed alot from what I’ve seen in early reviews and ingame videos, but it seems to fit me perfactly, seeing as how I’ve been playing Dawn Of War 2 latley.

/Nurgle
@Start And Select
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DoW2 – The Last Stand Trailer!

Weeee:

/Alex
@Start And Select
https://startandselect.wordpress.com

Star Wars – Old Republic (Trailer)

I told you that I would show you didnt I? 😉

/Alex
@Start And Select
https://startandselect.wordpress.com

Project Natal – The Future Now?

Project Natal was just announced by microsoft on E3. Its a mix of motion capture, voice recognition and … well insane ideas and capabilites. No need for a controler. I believe tha Microsoft has managed to take it that extra step. Finaly! Inovation!

But… really is it? I think Nintendo tried to nibble on this idea with Wii, I believe that becuase of their step forward with a motion controller. The gameindustry is finally ready and brave enough to take the next step. Not only may this change the way we play games, but also change how we see interaction with other things in our normal day lives.

The porn industry has been moving the film buisness forward, taperecorders, video, dvd, blueray and so on. Has been becuase of that industry, but ofcourse that has also changed how we take part of new family entertainment. In the same way, this may change how companies look at interaction with computers and even televisionsets. Ofcourse new things are always under development and tested but will this be a kickstart? Ofcourse Project Natal is created by Microsoft, and maybe they are looking for more possibilities with this new baby?

Please dont make this another bluescreen!

/Alex
@Start And Select
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