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Ubisoft E3 Conference – What I liked

And what about Ubisoft’s E3 conference and how they did, and what I found interesting. It’s kind of interesting how everyone said that Ubisoft was the worst conference so far. I will just say that I don’t agree, they showed a lot of interesting titles and they’ve learned from the past. It was fun, games that deserved time got it, times that needed less time had less time and so on. The only real complaint being that the Rayman demo took a bit to long, but it was fun to watch and so it’s fine.

There was a lot of interesting things here so let’s just take a quick look on each game here shall we? If needed, I will just make a separate post later if it’s interesting enough. So here we go:

1. RAYMAN ORIGINS
Not a huge title and not something I’m going to discuss further then: it looked fun and sometimes you need a fun side scroller.

2. FARCRY 3
I’m not a huge fan of the earlier Farcry games, but the feeling from the whole idea of “insanity” made me interested in it. The look of it is okay, not nearly as good as other first person games that have been shown so far. I bet all of you out there that enjoyed the other Farcry games will be looking forward to this.

3. GHOST RECON: FUTURE SOLDIER
Thank you Ubisoft! Finally! God I’m so thrilled about this game now. I’ve always been a huge sucker for co-op, not multiplayer craziness but co-op, where you and your friends fight through missions with all the skills and laughs you can muster. They just showed us a good looking FPS game with a 4-player enabled co-op. If I find 2-3 other guys to play this with, I will be playing this shortly after release!

4. GHOST RECON ONLINE
Guess what, they’re releasing a online FPS game. Guess what? It will be free. Guess what? I’m guessing it will be fun!

5. ASSASSINS CREED REVELATION
I’m going to let the trailer talk for itself here. I will probably make a post about this game later on anyway. ^^ (Also: LOVE THE SONG!)

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Heroes Of Newerth reached its limits

This is not a bad thing in this case. And with limits, I mean available server space. After HoN opened the gates and became open beta, the amount of players skyrocketed and its now hard to find servers during the day for thoese who wants to host it up themselves. S2, that have been very succesfull with their clone of the very popular “game” DotA are planning to add more servers this weekend, and are also mentioning that “…retail is right around the corner.”

It will be interesting to see how many players will stick with the game after the acctual release. Myself im sticking with it, a 30$ fee feels about right for a great game that hopefully will stick around.

http://www.heroesofnewerth.com/

/Nurgle
@Start And Select
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BlazBlue: Calamity Trigger Review (xbox 360)


If you don’t understand it by now, I love this game. BlazBlue is what I always wanted in a fighting game. It got a great and vast story, good character design (visually and unique when it comes to abilities and basic attack), 2D and well pretty much everything.
I was one to miss out on what guilty gear was, mostly cause I was never really in to Beat Em’ Up games back in the day and once I tried it, BlazBlue was also there and caught my eye and attention a lot more. My love for BlazBlue started when me and a couple of friends had an all out gaming night, of course a lot of Vs. was being played and this was one of them. I’ve never been great at these kinds of games but seeing the colorful design work and the fact that it’s 2D really dragged me in. At the time the game hadn’t been released in Europe yet and as soon as I found it was coming, I pre-ordered.

Okay enough of my short but very (not so) interesting story, and let’s get to the game itself.

THE STORY
What really drags me in to the BlazBlue universe is how they created a great story and a story mode to play it out. Every character got a storyline that adds up to a great big picture that will be revealed piece by piece. You can even decide to go different paths throughout the story and it will change the outcome of it, and every character got one “real” ending that you’re supposed to find. Finding every possible path and dialog in the story will also reward you in the end.

It doesn’t end there though, every character have about 110 different dialog pieces each, that is used within battles, this is huge, and it changes depending on who they fight, so it’s always interesting to see what they will say, and it’s most often connected to the story and the characters relation within it.

For people that enjoy the more classis type of game play (arcade) where you battle your way through different opponents, that’s always available, and even here you will be given short story related talks between characters. They are not as detailed and deep, but it will give you a basic understanding of the story (if you play it through with all characters).

Why I decided to talk so much about the story and depth around it, is because it is something that is lacking in so many other games like it. When I play this game I don’t understand why other game creators don’t work as much on the story and character design around it, it’s something that should be done more often, cause it’s not only more of the game, but it’s also very rewarding for players that sit down with a beat em up just to play it for fun. I can honestly say I’ve never spent as much time in front of a fighting game that I have with BlazBlue.

THE FIGHTING
When it comes to the fighting, I’m honestly going to admit that I’m not the best fitting person to review it. I’m not very skilled (working on it though), and I can only tell you how it is from a more casual view, which isn’t bad in itself I guess.

The characters all have different play styles, and as a new player you will quickly realize which of them needs a bit more combo work and which of them which simply needs button mashing (Noel being a great example). Even the characters that are considered beginner heroes have a lot of combos and abilities that can be worked with for more experienced players.

It’s a real joy to learn about each character in the game and trying to master them is not only rewarding but fun! For more on the battle system, I’m going to give IGN some credit for a quick and easy review on it:

ONLINE
The network mode that’s put into this game is great. The ranked matchmaking sadly won’t match you against players your own level (not what I’ve noticed anyway), but you can easily host game rooms where up to six people can join in the fun. The room can have several different settings such as number or rounds, round time, rotation set up etc. The way it works is that two players fight each other while the whole room can still chat with each other discussing the action. After the current battle new players will be picked to battle depending on the room set up.
You as a player can also level up, by winning games and completing different requirements like not being damaged and such.

GOOD
+ Great Story
+ Character Design
+ Much to find and unlock
+ 2D

BAD
– Few playable characters
– 2D

/Nurgle
@Start And Select
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Warhammer Online – Endless free trial

So no, you dont need to buy Warhammer Online game in store anymore. You can simply download the client, this will give you a endless trial of the game (lvl cap is set at 10 though). So if you ever wanted to try the game out, you should do so know, it’s just a simple download away. If you then feel that you enjoy the game so much that you want to continue playing, it’s only an upgrade away. It’s like most other games though and its a monthly payment.

More Info and download here: http://www.warhammeronline.com/trial/

/Nurgle
@Start And Select
https://startandselect.wordpress.com

Free Champions Online Weekend!

It seems as though next weekend Champions online will be free to try for everyone and anyone. This seems to be a good idea seeing the game never really got that hyped as it is. You could also ask why there hasn’t been a free two day trial of the game. Anyway, next weekend, everyone that want to try it should really take a chance.

To check out all information go to: http://www.champions-online.com/free_weekend

/Nurgle
@Start And Select
https://startandselect.wordpress.com

Chaos Rising multiplayer is beeing balanced

On friday Relic posted a message on their community about balancing the multiplayer in Dawn Of War 2 after the release of Chaos Rising. The community spoke up clearly about what was overpowered and just silly for the multiplayer game play. Relic answered quickly by showing the following list of fixes in the 2.2 Patch soon to come.

Hey guys,

I am really happy to see that, for the most part, the balance of Chaos Rising has been well received. We understand there are a few things sticking out that are ruining the fun for some players so we set out to address those right after Chaos Rising went live.

I’d like to share with you a preview of the 2.2 balance patch notes for CR. Please remember that these are on-going, being tested and may not represent the final patch. I, however, can say that they are fairly comprehensive of the issues we want to address in 2.2. Also please note that other changes unrelated to balance will not be represented in this list.

2.2 Balance Patch Notes (WIP)

Chaos

– – Inferno Bolters damage has been reduced from 39 to 35

– – Chaos Predator max speed increased to 5.7 from 5.2

– – Chaos Lord has had his armour type changed from Heavy Infantry to Commander

– – Removed melee resistance from the Bloodcrusher

– – Increased the in combat ranged modifier to 1 from 0.5 for the Bloodcrusher

– – Bloodcrusher size has been changed to Large from Huge

Space Marines

– – Predator Tank max speed increased to 5.7 from 5.2

– – Assault Terminators with Storm Hammers and Thunder Shield

o Increased damage to 90 from 75

o Increased special attack damage to 67 from 65

– – Assault Terminators with Lightning Claws

o Change damage type from Melee Heavy to Power Melee

o Decrease damage to 70 from 95

o Decrease special attack damage to 57 from 72

o Decrease splash damage to 12 from 20

o Removed additional 360 degree damage (20) from special attack

– – Force Commander Terminator Lightning Claws

o Change damage type from Melee Heavy to Power Melee

o Decrease damage to 70 from 100

o Decrease special attack damage to 57 from 72

o Decrease splash damage to 12 from 20

o Removed additional 360 degree damage (20) from special attack

– – Librarian’s Smite ability will no longer sometimes instantly cooldown after firing

Eldar

– – Fire Prism max speed increased to 5 from 4.5

– – Wraithguard can no longer fire on the move

– – Shuriken Cannon Guardian HP has been reduced to 225 from 275 per member

Orks

– – Looted Tank max speed increased to 5.5 from 5

Tyranids

– – Ravener Tunnel HP has been reduced to 175 from 250

Bug Fixes

– – Bloodcrusher now has appropriate upkeep cost

– – Stikkbomb_pvp damage type has been modified to damage units in buildings

– – Plague Marine Champion death explosion will no longer hurt invulnerable units

– – Force Commander and Assault Terminator lightning claw special attack changed from a 0.5 second sweep to an instant pie attack.

– – Ravener Alpha no longer reduces his AV damage modifier by re-equipping the corrosive devourer multiple times

– – The received range damage modifier while fleet of foot is active on a Banshee squad with an Exarch is now exclusive and will no longer stack with other received range damage modifiers

– – The received range damage modifier from Distortion field is now exclusive and will no longer stack with other received range damage modifiers

/Nurgle
@Start And Select
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Command & Conquer Tiberian Sun – Free Download!

Free? Yes. Cause they’ve decided to make it freeware. So right now, at this very moment you can download C&C Tiberian Sun from their website for free! One of the best games in the Tiberian series. ^^ Also free for download: Red Alert 1, and expansions for Tiberian Sun

Go here for more info and download: http://www.commandandconquer.com/news/your-command-conquer-freeware-awaits

/Nurgleprobe
@Start And Select
https://startandselect.wordpress.com

Top 5 Heroes – Heroes Of Newerth

IMPORTANT: This is my personal top 5 like always, what I prefer to play and how I play them. You may consider it wrong, you may think its stupid how I do and that’s okay! Please leave a comment why and what not as well. ^^ Always interesting to read.
Here goes. My top 5, taking the first spot…

Number 5 – Mr Panda

Name: Pandamonium
Type: Strength

I love the panda for a few reasons. One, he is the only “true” tank character I can properly play early game, two his abilities mix so well with each other all helping to stun, slow and stop your opponents heroes completely, and three, he is a panda!

It’s been awhile since I played as the cuddly tank, but when you do well… you usually arm him as a tank. High attack and boost his HP/defense. Use him to fling back your opponents heroes for an easier kill, jump in to them to stun them, use your ulti to immobilize and punch them hard. The panda can be very useful in the right team set up, mix him with another stunner like Magmus and you have a team that can easily disrupt early in bigger fights.

Use his first abilitiy to push lanes and get the last out of heroes HP, it will often get you the last hit if used correctly.

Number 4 – The annoying one

Name: Succubus
Type: Intelligence

Some may laugh at this choice but there is a good reason for me to love this character. No it’s not her boobs. Me and friend played a lot of 2 v 2 games back when we started playing HoN, me being Succubus, and the way she worked out in those games was sick. Being able to stun (mesmerize) one opponent and using succubus hold on the other was insane on 2v2 matchups. And I would not be surprised if many other people use her in that as well.

In bigger games I don’t pick her that often, her abilities are great and again mixed with the right heroes and players she can be a game turner. If you’re going to use her, remember that she is there to support your team, not to make you run around ganking (even if that’s something you could do if you find someone roaming around alone).

Number 3 – The Tower Pusher

Name: Defiler
Type: Intelligence

She is sick, her ulti is sick. If you ever played her and didn’t use your ulti while pushing a tower, you’ve been doing it wrong, unless you’re lvl 4 or something like that. It’s so easy to do and when having Defiler on your team, pushing a tower often ends with your team getting some extra gold and the opponents losing a tower.

But that’s not all of it, she can silence a LARGE area, in a crucial moment this can turn the tide of a battle and together with her ulti and first spell (that I sadly don’t remember the name of). She can deal a lot of damage together with the rest of your team.

That’s it. Not so complicated?

Number 2 – Mana Shield Dude

Name: Electrician
Type: Strength

Okay people, he is a “tank”, but it doesn’t mean he is a heavy hitter, if anything he is there to support your team. His grip is great early game and his together with his ulti late game you can hunt down most heroes. I love electrician for that grip, but his shield is what wins the game in the end. Being able to absorb so much damage with Black Helm and mana regen items, it’s just insane. Send him in there, use your “discharge” ability as I usually call it and take the pain.

Your team should have enough time (if you have a good item set up), to kill the opposing team, and if they don’t go for you, grip the most dangerous hero going for your nuker or other important part of your team.

So play him as a support character that can take a lot of damage, not as a hero that goes in for the kill. Assists (you will have a lot of em) before kills.

Number 1 – Forsaken Archer

Name: Forsaken Archer
Type: Agility

Why archer you ask. Well why not archer I will ask you. Something I always do with archer (and everyone should in my opinion), is to go with her skeleton ability, they are so good early game that it’s not even funny. You get a skeleton from killing the enemy creeps, and from denying your own creeps. They also have a poisoning effect on the enemy, if you go mid as archer and get 3-4 skeletons. Try to stop your opponent with your volley, if you hit them, you’re always almost guaranteed a kill if you’ve been harassing somewhat earlier. This is always a better strategy then trying to get a kill with your ulti, even if that can help you. Volley and skeletons <3.

The skeletons help a lot! Early game you should always try to help gank in lanes where it’s needed, and as soon as both teams reach higher levels, stay in the back using volley and your ulti to assist your team. Even though you have a high damage output (or should have), you’re still an easy kill if the enemy team decides to go for you. Be aware.

Thanks for reading or at least going through my top 5 Heroes Of Newerth heroes!

/Nurgleprobe
@Start And Select
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Dawn Of War 2 – The Last Stand DLC

A new game mode is hitting Dawn Of War 2. “The Last Stand” in which you and 2 friends use a hero each from either Space Marines, Eldar or Orks. And by working together you will have to stand firm against waves of enemy attackers and different bosses. This will give a completley new experience to the game and will hopefully be a great expansion to the already great strategy game.

More Info: http://pc.gamespy.com/pc/warhammer-40000-dawn-of-war-ii/1019421p1.html

/Alex
@Start And Select
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Assassins Creed 2 – Vad “gör” en trailer?

Vad gör egentligen en trailer bra? Måste säga att både Modern Warfare 2 och nu Assassins Creed två har gjort något som fler företag bör göra. Väcka intresse, en diskussion. Ge lagom mycket information för att folk skall börja diskutera och sätta igång ett hype. Det har dom lycakts med.

Se själva:

Även en liten smak:
“In Assassin’s Creed 2, players take on the role of Ezio, a young noble whose family was lost through rival ruling families’ betrayals. In addition to the new character, players are going to get to explore a new setting: Renaissance-era Venice. What else is going on? Well, you’re going to have to pick up the May issue of Game Informer if you want the complete story on Ubisoft’s latest.” Källa: HÄR

/Alex
@Start And Select
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