How can you not love it! I’ve always been a huge fan of the subject madness and insanity, when it comes to games or any kind of entertainment like books or movies. Not only because of the weird things that can happen or take place, but also because of how they portrait the human mind. The latest call of duty even touched on the subject of brainwashing and how this showed up to the main character as visions and planted memories.
Silent Hill 2 is also game that intrigues me. “Everything” in that world was based on the main character James, memories, thoughts, feelings and even his own subconscious. It’s one of the games that I still return to forums from time to time to see what kinds of discussions are going on, or just read up on old ones. How the nuns is about his sexuality, pyramidhead being a creature he summons upon himself to punish him for what he done. IT IS AWESOME.
Alice: Madness Returns seems to have a lot of these hidden meanings as well, or at the very least I hope so. I hope they will let the community find small bits and pieces in the game that explains Alice and her state of mind without revealing it all in the story. It may be that, or it will just be a insane world where Alice uses her knife (and other weapons) to pass through obstacles. Either will be fine, in a way, I guess..
So why did I post all this? Becuase I’ve just seen the latest trailer ofcourse! Enjoy!
Just read on FZ.se, the 20 reasons to why the Japanese wont buy a 3DS. Let’s go through the list shall we, follwed by some thoughts.
1. Price is high/waiting for a price drop
Well this is a big hurdidur for any new handheld. The prices are crazy, you may as well invest in new computer parts or a console.
2. Satisfied by DS/DSi
Meh, I like a lot of upcoming 3Ds titles, and I want them! Sadly the point number ones still makes this a no sale for me…
3. Worried about eye strain
If I was worried about eye strain, I wouldn’t play as much as I do. 😀
4. Worried about getting sick from the screen
You may as well look at the answer for point three.
5. Few launch titles
Agreed, but there seems to a lot of cool titles coming up like Resident Evil titles, Blazblue, Zelda titles and so on.
6. Will buy once a game I want is released
And once they release 3DS 2.0.
7. Satisfied by cell phone and smartphone game
8. Satisfied by PSP
Don’t have any of the above but hell I would love to have it all really…
9. The battery is weak
10. It’s heavy and I don’t feel like carrying it with me
11. Can’t play Game Boy Advance games
12. The colour I want isn’t available
13. Can’t play Game Boy games
You serious? If you have game boy/advance games, I bet you have something to play them on already.
14. I’ll save my money for NGP, thank you very much
15. Waiting for a version with a larger screen
16. Because you can’t move your DSi Points over
17. The buttons layout looks hard to use
18. No Famicom/NES in the Virtual Console
19. The zoom view for DS games is hard on the eyes
20. Waiting until my friend buys it
Im just gonna end up saying 3DS 2.0 on these to sum it up. That’s really what I’m waiting for, a 3DS that fixes the current issues they are having, cause I KNOW FOR SURE that they will do what they always do. Release 2 or 3 versions before they are happy with the thing. It’s too bad that they just can’t release a handheld that they feel is finished to begin with, or at least give it some proper fan testing or something so they know about them before hand… oh well.
3DS 2.0 where are you!? And… how long before your price drop below that of a PS3? Or PSP? …
Thieves and cops, gangsters and peacekeepers, bad guys and good guys, all jammed together in one huge open beta package. APB is an action packed MMORPG game, and you take the role of a criminal or a cop. Lets’ start out with the basics now shall we.
As I mentioned, the first thing you need to decide on is if you want to fight for crime or peace. The difference mostly being what kind of weapons and gear you get, the characters you meet during the “story” and cosmetics. Once decided you get to create your character, and this is vast, if you’ve played any game like fallout 3 or Mass Effect, you will know what I’m talking about. I will actually mention more on this later, let’s just skip ahead for now.
After you’ve created your character you will enter a Tutorial world, were you get to try the game out, I advise you to stay here for a bit and learn the controls and how the game works. Training on your aiming and movement, because it will decide if you live or die in missions once you enter the proper game.
The world is filled with different characters that are bound to the game, these are located in different hubs where you can get ammo, your personal car, check your email and buy new weapons and gear. By pledging to one of these characters you will be able to level up your connection with that person. The more missions you complete while pledged, the character will send you emails, get you new equipment and finally: prefer you to new characters in the world. This is how you unlock your way to harder missions and more of everything APB!
THE PLAYSTYLE / THE MISSIONS
The game is essentially made with a mix of RPG and 3d person action games. If you’ve played a lot of GTA you will quickly recognize yourself in the play style and handling of your character. You run around in a sandbox world with other players from both sides of the spectrum of good and evil. There are also plenty of different cars and civilians in the world which makes this feel even more like GTA (in a good way).
When you feel ready, you can easily start looking for missions, in a group of buddies or alone. Missions are found by simply clicking “ready”, after a few seconds a random mission will start fitting to your level. You will be informed where you need to go and what to do, and at the same time, a team or player from the opposing side will get a mission to stop you. There are several different missions and they will change somewhat depending on how long you’ve come with the different characters in the game.
The system can be somewhat awkward at first, you will be confused and shot down often in the first few attempts at these missions. The longer you stick with it the more fun you will have, you will learn how the fighting takes place, how to shoot and where to hide with the biggest chance of winning a firefight. The biggest problem I have with the system is how they pair you with enemy teams and other players. At times you will be playing against people that have a huge level and equipment advantage. The good thing is that it doesn’t mean you’re going to lose automatically, it just means that you will need to try a lot harder to win.
This game is HUUUUUUUUUUGE on customization! You can change the color and design of your clothes, fill your skin with tattoos and scars, make a personal design for your car and even a personal music theme that plays every time you kill someone or win a mission. APB Reloaded love to show this off and it even allows you to sell your designed items on a market for in game money.
The customizing of your character and clothes and cars even got its’ own world within the game. The social area, which is made just for you show of your creations, sell them and create new ones. If you’re a design freak, this will open a whole new experience for you when it comes to character customization.
CONTROLS & GRAPHICS
I’m not really going to go far in to this, the controls are what they are for this kind of game. You can sprint, sit, stand, reload, use grenades and items and the more hotkeys and short commands you learn the better. The controls works fine for what it is and I really can’t see how it could have been done better than it is now. The only real problems with the controls are the fact that you get a lot of delay at the times when the servers are a bit busy. But it works.
The graphics are also great… to look at that is. The problem right now is the few graphic bugs that can occur, like invisible walls that all of a sudden turn in to a building. You will quickly learn where this happens and how to work around it, but it’s still something that needs to be fixed.
If you want a good story and missions that take you further in some kind of singe player mode, this is not a game for you. If you like a good action MMO with a lot of customization and a fun experience with other players this is it. You need to remember that this game is still in a beta version of it new self. There are some graphic issues and lag when the servers start to fill up. The game is FUN and that’s the most important thing when it comes to a game that I just got for free. If I have fun with it, the small errors and bugs can stay. Of course they’re working hard to remove them in the future.
The feel of cooperating with your friends on missions and roaming in a modern town world is great. The lag is still the biggest issue for me, a tip is to roam the world a bit before starting up missions so that it can load up properly. The lag shouldn’t be to much of a problem after that.
I will recommend everyone to try this game, it’s free to try and download and if you end up not liking it, just uninstall it.
+ Fun co-op like game play
+ GTA like world
– More vehicles please
This is not a bad thing in this case. And with limits, I mean available server space. After HoN opened the gates and became open beta, the amount of players skyrocketed and its now hard to find servers during the day for thoese who wants to host it up themselves. S2, that have been very succesfull with their clone of the very popular “game” DotA are planning to add more servers this weekend, and are also mentioning that “…retail is right around the corner.”
It will be interesting to see how many players will stick with the game after the acctual release. Myself im sticking with it, a 30$ fee feels about right for a great game that hopefully will stick around.
@Start And Select
Believe it or not, the Yu Gi Oh card game is coming to xbox live! A game that is currently one of the biggest trading card games in the world, and it was just a matter of time til they moved a step beyond the PSP and NDS. What I dont like at this moment is the fact that you will have to buy packs with microsoft points to get more and new cards? Maybe there is a ingame function to get new cards as well, otherwise I see alot of players just sticking with what they start of with, if they will get it all knowing this.
Maybe it works more like a bonus pack, that gives you thoese extra and better cards. We’ll just have to wait and see about that. Here is the quoted info on the game, followed by a few pictures:
Yu-Gi-Oh! 5D’s Decade Duels
Complete with the most robust card offering and the opportunity to purchase additional card packs through XBOX Live Arcade Marketplace to expand your deck
Includes cards from Classic Yu-Gi-Oh!, GX and 5D’s
Complete against the most popular Yu-Gi-Oh! 5D’s characters during the finals
Battle through Single player or compete in 4 player tag duels with text and voice chat ability
Includes 3 modes of play:
Rank Match- Compete against Yu-Gi-Oh! fans of the same rank and ability
Quick Match- Jump right into the action and compete against any Yu-Gi-Oh! fan
Custom Match- Battle your friends and completely customize the rules of play
Complete with live leader boards to track your rank as well as your friends
@Start And Select
X-Com is a good old strategy game that was released back in 1994, it’s one of thoese games that strategy fans loved. It was a good mix between building bases, air battles, researching and devoloping and ofcourse turn-based battles around the globe. Now 2K Games are working on a reamake of this good old classic, but instead of the turn based battles, the game will take place in a FPS mode and you as a player will play as ONE FBI agent. It also sounds like there will be strategy invovled, how this will work we dont know yet. The game will be released fox Xbox 360 and PC.
This is what we can find on the website: http://www.xcom.com
XCOM is the re-imagining of the classic tale of humanity’s struggle against an unknown enemy that puts players directly into the shoes of an FBI agent tasked with identifying and eliminating the growing threat. True to the roots of the franchise, players will be placed in charge of overcoming high-stake odds through risky strategic gambits coupled with heart-stopping combat experiences that pit human ingenuity – and frailty – against a foe beyond comprehension. By setting the game in a first-person perspective, players will be able to feel the tension and fear that comes with combating a faceless enemy that is violently probing and plotting its way into our world.
We can also find a single screen from the new game in OXM, its also posted here if you want the see the magazine covers and such go here: http://www.gamesradar.com/xbox360/xbox-360/news/new-xcom-revealed-by-oxm-first-screen-inside/a-2010041317556922006/g-20060321132945404017
I know what you’re thinking. FPS? Play a single character and go around shooting your enemies? It is a step in a weird direction. We’ve already seen games that copies X-Com; the UFO series. The UFO series were fun and interesting if you liked the old classic, the old classic always won if discussed though. What I dont understand is how they will tie it together with calling it X-Com (acctualy Xcom)? What parts will be remebered from the old classic? The look of the aliens? It’s hard to imagine this childhood classic of mine taking such a turn, but I will follow it and if it ends up looking good, hell I might even get it. But, I will still stick to the old classic for now.
@Start And Select
If you don’t understand it by now, I love this game. BlazBlue is what I always wanted in a fighting game. It got a great and vast story, good character design (visually and unique when it comes to abilities and basic attack), 2D and well pretty much everything.
I was one to miss out on what guilty gear was, mostly cause I was never really in to Beat Em’ Up games back in the day and once I tried it, BlazBlue was also there and caught my eye and attention a lot more. My love for BlazBlue started when me and a couple of friends had an all out gaming night, of course a lot of Vs. was being played and this was one of them. I’ve never been great at these kinds of games but seeing the colorful design work and the fact that it’s 2D really dragged me in. At the time the game hadn’t been released in Europe yet and as soon as I found it was coming, I pre-ordered.
Okay enough of my short but very (not so) interesting story, and let’s get to the game itself.
What really drags me in to the BlazBlue universe is how they created a great story and a story mode to play it out. Every character got a storyline that adds up to a great big picture that will be revealed piece by piece. You can even decide to go different paths throughout the story and it will change the outcome of it, and every character got one “real” ending that you’re supposed to find. Finding every possible path and dialog in the story will also reward you in the end.
It doesn’t end there though, every character have about 110 different dialog pieces each, that is used within battles, this is huge, and it changes depending on who they fight, so it’s always interesting to see what they will say, and it’s most often connected to the story and the characters relation within it.
For people that enjoy the more classis type of game play (arcade) where you battle your way through different opponents, that’s always available, and even here you will be given short story related talks between characters. They are not as detailed and deep, but it will give you a basic understanding of the story (if you play it through with all characters).
Why I decided to talk so much about the story and depth around it, is because it is something that is lacking in so many other games like it. When I play this game I don’t understand why other game creators don’t work as much on the story and character design around it, it’s something that should be done more often, cause it’s not only more of the game, but it’s also very rewarding for players that sit down with a beat em up just to play it for fun. I can honestly say I’ve never spent as much time in front of a fighting game that I have with BlazBlue.
When it comes to the fighting, I’m honestly going to admit that I’m not the best fitting person to review it. I’m not very skilled (working on it though), and I can only tell you how it is from a more casual view, which isn’t bad in itself I guess.
The characters all have different play styles, and as a new player you will quickly realize which of them needs a bit more combo work and which of them which simply needs button mashing (Noel being a great example). Even the characters that are considered beginner heroes have a lot of combos and abilities that can be worked with for more experienced players.
It’s a real joy to learn about each character in the game and trying to master them is not only rewarding but fun! For more on the battle system, I’m going to give IGN some credit for a quick and easy review on it:
The network mode that’s put into this game is great. The ranked matchmaking sadly won’t match you against players your own level (not what I’ve noticed anyway), but you can easily host game rooms where up to six people can join in the fun. The room can have several different settings such as number or rounds, round time, rotation set up etc. The way it works is that two players fight each other while the whole room can still chat with each other discussing the action. After the current battle new players will be picked to battle depending on the room set up.
You as a player can also level up, by winning games and completing different requirements like not being damaged and such.
+ Great Story
+ Character Design
+ Much to find and unlock
– Few playable characters
@Start And Select
So who exactly noticed that this game was out for the PSP? When and how did this happen, and why wasn’t I informed? No I’m not mad, at least not about finding out. What makes me angry at the moment is that another great game has been released for the PSP, the first one was Star Ocean: The Second Story, both of which I love.
Shadow Of Destiny was released on PS2 back in the day, it never really got the love it deserved then, and I doubt it will as a handheld version either. I feel like I should spread the word and hopefully some people will see this and find the game as fun/interesting and wonderful as I once did. The game has a great storyline, and several different endings, you will need at least two of them to understand the whole plot, depending on what ending you get of course.
Instead of me explaining the more obvious parts of the game, look at this trailer and enjoy the …. trailer?
@Start And Select
Konami is currently working on a very interesting title called Photo Showdown. At a first look your head will be skipping a step and just think: Another Pokemon game. The point of the game is to collect monsters, fight with them in tournaments, and trade and fight with them against your friends. Overall a pretty standard layout for the gameplay, as it seems at this very moment it will loose alot of interest becuase of a lacking RPG feel. Ofcourse this is only what I can say from the first few trailers that out on the internet at the moment, so this may be different or change.
What makes the game standout then? As you may have noticed, the word Photo starts the name of the game, and with good reason. To capture monsters you run around in tall grass for random encounters, instead you use the DSi camera to take photos, dependingon the photo it will generate a monster for you. How many monsters and how exactly the photos colors and such will matter, we dont know.
Well here is a few videos to show you what the game is about, and it will be interesting to see how this game turns out. ^^
@Start And Select
Sorry to all readers and visitors. Nurgle (me) is back and ready to blog about all the important gaming world again. ^^
So what will be upp soon enough?
BlazBlue: Calamity Trigger Review
Metro 2033 Review (way overdue I know)
News, reviews and thoughts in general about the world of gaming. 😉
@Start And Select