How can you not love it! I’ve always been a huge fan of the subject madness and insanity, when it comes to games or any kind of entertainment like books or movies. Not only because of the weird things that can happen or take place, but also because of how they portrait the human mind. The latest call of duty even touched on the subject of brainwashing and how this showed up to the main character as visions and planted memories.
Silent Hill 2 is also game that intrigues me. “Everything” in that world was based on the main character James, memories, thoughts, feelings and even his own subconscious. It’s one of the games that I still return to forums from time to time to see what kinds of discussions are going on, or just read up on old ones. How the nuns is about his sexuality, pyramidhead being a creature he summons upon himself to punish him for what he done. IT IS AWESOME.
Alice: Madness Returns seems to have a lot of these hidden meanings as well, or at the very least I hope so. I hope they will let the community find small bits and pieces in the game that explains Alice and her state of mind without revealing it all in the story. It may be that, or it will just be a insane world where Alice uses her knife (and other weapons) to pass through obstacles. Either will be fine, in a way, I guess..
So why did I post all this? Becuase I’ve just seen the latest trailer ofcourse! Enjoy!
This is not a bad thing in this case. And with limits, I mean available server space. After HoN opened the gates and became open beta, the amount of players skyrocketed and its now hard to find servers during the day for thoese who wants to host it up themselves. S2, that have been very succesfull with their clone of the very popular “game” DotA are planning to add more servers this weekend, and are also mentioning that “…retail is right around the corner.”
It will be interesting to see how many players will stick with the game after the acctual release. Myself im sticking with it, a 30$ fee feels about right for a great game that hopefully will stick around.
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Believe it or not, the Yu Gi Oh card game is coming to xbox live! A game that is currently one of the biggest trading card games in the world, and it was just a matter of time til they moved a step beyond the PSP and NDS. What I dont like at this moment is the fact that you will have to buy packs with microsoft points to get more and new cards? Maybe there is a ingame function to get new cards as well, otherwise I see alot of players just sticking with what they start of with, if they will get it all knowing this.
Maybe it works more like a bonus pack, that gives you thoese extra and better cards. We’ll just have to wait and see about that. Here is the quoted info on the game, followed by a few pictures:
Yu-Gi-Oh! 5D’s Decade Duels
Complete with the most robust card offering and the opportunity to purchase additional card packs through XBOX Live Arcade Marketplace to expand your deck
Includes cards from Classic Yu-Gi-Oh!, GX and 5D’s
Complete against the most popular Yu-Gi-Oh! 5D’s characters during the finals
Battle through Single player or compete in 4 player tag duels with text and voice chat ability
Includes 3 modes of play:
Rank Match- Compete against Yu-Gi-Oh! fans of the same rank and ability
Quick Match- Jump right into the action and compete against any Yu-Gi-Oh! fan
Custom Match- Battle your friends and completely customize the rules of play
Complete with live leader boards to track your rank as well as your friends
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X-Com is a good old strategy game that was released back in 1994, it’s one of thoese games that strategy fans loved. It was a good mix between building bases, air battles, researching and devoloping and ofcourse turn-based battles around the globe. Now 2K Games are working on a reamake of this good old classic, but instead of the turn based battles, the game will take place in a FPS mode and you as a player will play as ONE FBI agent. It also sounds like there will be strategy invovled, how this will work we dont know yet. The game will be released fox Xbox 360 and PC.
This is what we can find on the website: http://www.xcom.com
XCOM is the re-imagining of the classic tale of humanity’s struggle against an unknown enemy that puts players directly into the shoes of an FBI agent tasked with identifying and eliminating the growing threat. True to the roots of the franchise, players will be placed in charge of overcoming high-stake odds through risky strategic gambits coupled with heart-stopping combat experiences that pit human ingenuity – and frailty – against a foe beyond comprehension. By setting the game in a first-person perspective, players will be able to feel the tension and fear that comes with combating a faceless enemy that is violently probing and plotting its way into our world.
We can also find a single screen from the new game in OXM, its also posted here if you want the see the magazine covers and such go here: http://www.gamesradar.com/xbox360/xbox-360/news/new-xcom-revealed-by-oxm-first-screen-inside/a-2010041317556922006/g-20060321132945404017
I know what you’re thinking. FPS? Play a single character and go around shooting your enemies? It is a step in a weird direction. We’ve already seen games that copies X-Com; the UFO series. The UFO series were fun and interesting if you liked the old classic, the old classic always won if discussed though. What I dont understand is how they will tie it together with calling it X-Com (acctualy Xcom)? What parts will be remebered from the old classic? The look of the aliens? It’s hard to imagine this childhood classic of mine taking such a turn, but I will follow it and if it ends up looking good, hell I might even get it. But, I will still stick to the old classic for now.
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How can I not post this on a game blog? The trailer seems to be follwing the first game when it comes to emotion and music, calm and thick.
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If you don’t understand it by now, I love this game. BlazBlue is what I always wanted in a fighting game. It got a great and vast story, good character design (visually and unique when it comes to abilities and basic attack), 2D and well pretty much everything.
I was one to miss out on what guilty gear was, mostly cause I was never really in to Beat Em’ Up games back in the day and once I tried it, BlazBlue was also there and caught my eye and attention a lot more. My love for BlazBlue started when me and a couple of friends had an all out gaming night, of course a lot of Vs. was being played and this was one of them. I’ve never been great at these kinds of games but seeing the colorful design work and the fact that it’s 2D really dragged me in. At the time the game hadn’t been released in Europe yet and as soon as I found it was coming, I pre-ordered.
Okay enough of my short but very (not so) interesting story, and let’s get to the game itself.
What really drags me in to the BlazBlue universe is how they created a great story and a story mode to play it out. Every character got a storyline that adds up to a great big picture that will be revealed piece by piece. You can even decide to go different paths throughout the story and it will change the outcome of it, and every character got one “real” ending that you’re supposed to find. Finding every possible path and dialog in the story will also reward you in the end.
It doesn’t end there though, every character have about 110 different dialog pieces each, that is used within battles, this is huge, and it changes depending on who they fight, so it’s always interesting to see what they will say, and it’s most often connected to the story and the characters relation within it.
For people that enjoy the more classis type of game play (arcade) where you battle your way through different opponents, that’s always available, and even here you will be given short story related talks between characters. They are not as detailed and deep, but it will give you a basic understanding of the story (if you play it through with all characters).
Why I decided to talk so much about the story and depth around it, is because it is something that is lacking in so many other games like it. When I play this game I don’t understand why other game creators don’t work as much on the story and character design around it, it’s something that should be done more often, cause it’s not only more of the game, but it’s also very rewarding for players that sit down with a beat em up just to play it for fun. I can honestly say I’ve never spent as much time in front of a fighting game that I have with BlazBlue.
When it comes to the fighting, I’m honestly going to admit that I’m not the best fitting person to review it. I’m not very skilled (working on it though), and I can only tell you how it is from a more casual view, which isn’t bad in itself I guess.
The characters all have different play styles, and as a new player you will quickly realize which of them needs a bit more combo work and which of them which simply needs button mashing (Noel being a great example). Even the characters that are considered beginner heroes have a lot of combos and abilities that can be worked with for more experienced players.
It’s a real joy to learn about each character in the game and trying to master them is not only rewarding but fun! For more on the battle system, I’m going to give IGN some credit for a quick and easy review on it:
The network mode that’s put into this game is great. The ranked matchmaking sadly won’t match you against players your own level (not what I’ve noticed anyway), but you can easily host game rooms where up to six people can join in the fun. The room can have several different settings such as number or rounds, round time, rotation set up etc. The way it works is that two players fight each other while the whole room can still chat with each other discussing the action. After the current battle new players will be picked to battle depending on the room set up.
You as a player can also level up, by winning games and completing different requirements like not being damaged and such.
+ Great Story
+ Character Design
+ Much to find and unlock
– Few playable characters
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So who exactly noticed that this game was out for the PSP? When and how did this happen, and why wasn’t I informed? No I’m not mad, at least not about finding out. What makes me angry at the moment is that another great game has been released for the PSP, the first one was Star Ocean: The Second Story, both of which I love.
Shadow Of Destiny was released on PS2 back in the day, it never really got the love it deserved then, and I doubt it will as a handheld version either. I feel like I should spread the word and hopefully some people will see this and find the game as fun/interesting and wonderful as I once did. The game has a great storyline, and several different endings, you will need at least two of them to understand the whole plot, depending on what ending you get of course.
Instead of me explaining the more obvious parts of the game, look at this trailer and enjoy the …. trailer?
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Konami is currently working on a very interesting title called Photo Showdown. At a first look your head will be skipping a step and just think: Another Pokemon game. The point of the game is to collect monsters, fight with them in tournaments, and trade and fight with them against your friends. Overall a pretty standard layout for the gameplay, as it seems at this very moment it will loose alot of interest becuase of a lacking RPG feel. Ofcourse this is only what I can say from the first few trailers that out on the internet at the moment, so this may be different or change.
What makes the game standout then? As you may have noticed, the word Photo starts the name of the game, and with good reason. To capture monsters you run around in tall grass for random encounters, instead you use the DSi camera to take photos, dependingon the photo it will generate a monster for you. How many monsters and how exactly the photos colors and such will matter, we dont know.
Well here is a few videos to show you what the game is about, and it will be interesting to see how this game turns out. ^^
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Sorry to all readers and visitors. Nurgle (me) is back and ready to blog about all the important gaming world again. ^^
So what will be upp soon enough?
BlazBlue: Calamity Trigger Review
Metro 2033 Review (way overdue I know)
News, reviews and thoughts in general about the world of gaming. 😉
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Some games just tend to sneak up on you over night, all of a sudden there is a trailer, a rumor, a release date, and you didn’t even notice when the company started working on the title in the first place. Lord of The Rings: War in the north, is that kind of title. All of a sudden I sat with a trailer in front of me and was unsure if this was going to be the new LOTR: Conquest, or Real Time Strategy game, what was going on here?
I bet some of you didn’t know about this either so here goes, after some digging:
“Electronic Arts released The Lord of the Rings: Conquest in January and as it turns out, it was their last crack at the franchise. Their rights to produce Lord of the Rings video games have expired.”
“The Saul Zaentz Company owns the worldwide exclusive rights to The Lord of the Rings and The Hobbit. They have a standing agreement with Warner Bros. over the video game rights so Warner Bros. Interactive Entertainment is probably going to be the publisher on whatever this game is.”
“Warner Bros. has just announced Lord of the Rings: War in the North, an action RPG due on PC, Xbox 360 and PlayStation 3 in 2011.
Developed in association with Middle-earth Enterprises, War in the North is said to explore both original and familiar narrative elements based on both the literary and motion picture content from The Lord of the Rings.”
It seems as though I’ve missed out on a game. Maybe it’s my lack of interest when it comes to the LOTR games in general, who knows. Will be interesting to see where this leads to at least, sadly it’s not a new RTS. It’s gonna be created by Snowblind Studios (Baldurs gate), and the game will stay true to moments and stories from the books, interesting.
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