Category Archives: Preview

Alice: Madness Returns – Thoughts on Madness

How can you not love it! I’ve always been a huge fan of the subject madness and insanity, when it comes to games or any kind of entertainment like books or movies. Not only because of the weird things that can happen or take place, but also because of how they portrait the human mind. The latest call of duty even touched on the subject of brainwashing and how this showed up to the main character as visions and planted memories.

Silent Hill 2 is also game that intrigues me. “Everything” in that world was based on the main character James, memories, thoughts, feelings and even his own subconscious. It’s one of the games that I still return to forums from time to time to see what kinds of discussions are going on, or just read up on old ones. How the nuns is about his sexuality, pyramidhead being a creature he summons upon himself to punish him for what he done. IT IS AWESOME.

Alice: Madness Returns seems to have a lot of these hidden meanings as well, or at the very least I hope so. I hope they will let the community find small bits and pieces in the game that explains Alice and her state of mind without revealing it all in the story. It may be that, or it will just be a insane world where Alice uses her knife (and other weapons) to pass through obstacles. Either will be fine, in a way, I guess..

So why did I post all this? Becuase I’ve just seen the latest trailer ofcourse! Enjoy!

Advertisements

10 Minutes Of Starcraft 2 – Heart Of The Swarm

Well it’s not really 10 minutes, but it’s a 10 minute long video with comments and in game photage. It’s looking awesome I tell ya.

APB RELOADED – BETA REVIEW

Thieves and cops, gangsters and peacekeepers, bad guys and good guys, all jammed together in one huge open beta package. APB is an action packed MMORPG game, and you take the role of a criminal or a cop. Lets’ start out with the basics now shall we.

THE BASICS
As I mentioned, the first thing you need to decide on is if you want to fight for crime or peace. The difference mostly being what kind of weapons and gear you get, the characters you meet during the “story” and cosmetics. Once decided you get to create your character, and this is vast, if you’ve played any game like fallout 3 or Mass Effect, you will know what I’m talking about. I will actually mention more on this later, let’s just skip ahead for now.

After you’ve created your character you will enter a Tutorial world, were you get to try the game out, I advise you to stay here for a bit and learn the controls and how the game works. Training on your aiming and movement, because it will decide if you live or die in missions once you enter the proper game.

The world is filled with different characters that are bound to the game, these are located in different hubs where you can get ammo, your personal car, check your email and buy new weapons and gear. By pledging to one of these characters you will be able to level up your connection with that person. The more missions you complete while pledged, the character will send you emails, get you new equipment and finally: prefer you to new characters in the world. This is how you unlock your way to harder missions and more of everything APB!

THE PLAYSTYLE / THE MISSIONS
The game is essentially made with a mix of RPG and 3d person action games. If you’ve played a lot of GTA you will quickly recognize yourself in the play style and handling of your character. You run around in a sandbox world with other players from both sides of the spectrum of good and evil. There are also plenty of different cars and civilians in the world which makes this feel even more like GTA (in a good way).

When you feel ready, you can easily start looking for missions, in a group of buddies or alone. Missions are found by simply clicking “ready”, after a few seconds a random mission will start fitting to your level. You will be informed where you need to go and what to do, and at the same time, a team or player from the opposing side will get a mission to stop you. There are several different missions and they will change somewhat depending on how long you’ve come with the different characters in the game.

The system can be somewhat awkward at first, you will be confused and shot down often in the first few attempts at these missions. The longer you stick with it the more fun you will have, you will learn how the fighting takes place, how to shoot and where to hide with the biggest chance of winning a firefight. The biggest problem I have with the system is how they pair you with enemy teams and other players. At times you will be playing against people that have a huge level and equipment advantage. The good thing is that it doesn’t mean you’re going to lose automatically, it just means that you will need to try a lot harder to win.

CUSTOMIZE
This game is HUUUUUUUUUUGE on customization! You can change the color and design of your clothes, fill your skin with tattoos and scars, make a personal design for your car and even a personal music theme that plays every time you kill someone or win a mission. APB Reloaded love to show this off and it even allows you to sell your designed items on a market for in game money.

The customizing of your character and clothes and cars even got its’ own world within the game. The social area, which is made just for you show of your creations, sell them and create new ones. If you’re a design freak, this will open a whole new experience for you when it comes to character customization.

CONTROLS & GRAPHICS
I’m not really going to go far in to this, the controls are what they are for this kind of game. You can sprint, sit, stand, reload, use grenades and items and the more hotkeys and short commands you learn the better. The controls works fine for what it is and I really can’t see how it could have been done better than it is now. The only real problems with the controls are the fact that you get a lot of delay at the times when the servers are a bit busy. But it works.

The graphics are also great… to look at that is. The problem right now is the few graphic bugs that can occur, like invisible walls that all of a sudden turn in to a building. You will quickly learn where this happens and how to work around it, but it’s still something that needs to be fixed.

SO REALLY
If you want a good story and missions that take you further in some kind of singe player mode, this is not a game for you. If you like a good action MMO with a lot of customization and a fun experience with other players this is it. You need to remember that this game is still in a beta version of it new self. There are some graphic issues and lag when the servers start to fill up. The game is FUN and that’s the most important thing when it comes to a game that I just got for free. If I have fun with it, the small errors and bugs can stay. Of course they’re working hard to remove them in the future.
The feel of cooperating with your friends on missions and roaming in a modern town world is great. The lag is still the biggest issue for me, a tip is to roam the world a bit before starting up missions so that it can load up properly. The lag shouldn’t be to much of a problem after that.
I will recommend everyone to try this game, it’s free to try and download and if you end up not liking it, just uninstall it.

Good
+ Customizing
+ Fun co-op like game play
+ GTA like world

Bad
– Lag
– More vehicles please

/Nurgle

Under The Radar: Foto Showdown

Konami is currently working on a very interesting title called Photo Showdown. At a first look your head will be skipping a step and just think: Another Pokemon game. The point of the game is to collect monsters, fight with them in tournaments, and trade and fight with them against your friends. Overall a pretty standard layout for the gameplay, as it seems at this very moment it will loose alot of interest becuase of a lacking RPG feel. Ofcourse this is only what I can say from the first few trailers that out on the internet at the moment, so this may be different or change.

What makes the game standout then? As you may have noticed, the word Photo starts the name of the game, and with good reason. To capture monsters you run around in tall grass for random encounters, instead you use the DSi camera to take photos, dependingon the photo it will generate a monster for you. How many monsters and how exactly the photos colors and such will matter, we dont know.

Well here is a few videos to show you what the game is about, and it will be interesting to see how this game turns out. ^^

/Nurgle
@Start And Select
https://startandselect.wordpress.com

Do you like sniper missions?


Then maybe you should take a look at Sniper: Ghost Warriors. No it’s not released yet, and no it doesn’t have any huge hype around it (I was surprised to hear about it myself). But IGN writer Ryan Clements have been allowed to try out the game and from what he says it sounds like this could be something cool.

Not a FPS hit perhaps, but something to take your hands of Bad Company 2 and Modern Warfare 2 for awhile. Now head over to IGN and read up on the title: http://xbox360.ign.com/articles/107/1078914p1.html

PS. We all love being sneaky now and then.

/Nurgle
@Start And Select
https://startandselect.wordpress.com

Chaos Rising multiplayer is beeing balanced

On friday Relic posted a message on their community about balancing the multiplayer in Dawn Of War 2 after the release of Chaos Rising. The community spoke up clearly about what was overpowered and just silly for the multiplayer game play. Relic answered quickly by showing the following list of fixes in the 2.2 Patch soon to come.

Hey guys,

I am really happy to see that, for the most part, the balance of Chaos Rising has been well received. We understand there are a few things sticking out that are ruining the fun for some players so we set out to address those right after Chaos Rising went live.

I’d like to share with you a preview of the 2.2 balance patch notes for CR. Please remember that these are on-going, being tested and may not represent the final patch. I, however, can say that they are fairly comprehensive of the issues we want to address in 2.2. Also please note that other changes unrelated to balance will not be represented in this list.

2.2 Balance Patch Notes (WIP)

Chaos

– – Inferno Bolters damage has been reduced from 39 to 35

– – Chaos Predator max speed increased to 5.7 from 5.2

– – Chaos Lord has had his armour type changed from Heavy Infantry to Commander

– – Removed melee resistance from the Bloodcrusher

– – Increased the in combat ranged modifier to 1 from 0.5 for the Bloodcrusher

– – Bloodcrusher size has been changed to Large from Huge

Space Marines

– – Predator Tank max speed increased to 5.7 from 5.2

– – Assault Terminators with Storm Hammers and Thunder Shield

o Increased damage to 90 from 75

o Increased special attack damage to 67 from 65

– – Assault Terminators with Lightning Claws

o Change damage type from Melee Heavy to Power Melee

o Decrease damage to 70 from 95

o Decrease special attack damage to 57 from 72

o Decrease splash damage to 12 from 20

o Removed additional 360 degree damage (20) from special attack

– – Force Commander Terminator Lightning Claws

o Change damage type from Melee Heavy to Power Melee

o Decrease damage to 70 from 100

o Decrease special attack damage to 57 from 72

o Decrease splash damage to 12 from 20

o Removed additional 360 degree damage (20) from special attack

– – Librarian’s Smite ability will no longer sometimes instantly cooldown after firing

Eldar

– – Fire Prism max speed increased to 5 from 4.5

– – Wraithguard can no longer fire on the move

– – Shuriken Cannon Guardian HP has been reduced to 225 from 275 per member

Orks

– – Looted Tank max speed increased to 5.5 from 5

Tyranids

– – Ravener Tunnel HP has been reduced to 175 from 250

Bug Fixes

– – Bloodcrusher now has appropriate upkeep cost

– – Stikkbomb_pvp damage type has been modified to damage units in buildings

– – Plague Marine Champion death explosion will no longer hurt invulnerable units

– – Force Commander and Assault Terminator lightning claw special attack changed from a 0.5 second sweep to an instant pie attack.

– – Ravener Alpha no longer reduces his AV damage modifier by re-equipping the corrosive devourer multiple times

– – The received range damage modifier while fleet of foot is active on a Banshee squad with an Exarch is now exclusive and will no longer stack with other received range damage modifiers

– – The received range damage modifier from Distortion field is now exclusive and will no longer stack with other received range damage modifiers

/Nurgle
@Start And Select
https://startandselect.wordpress.com

Dawn Of War 2 Chaos Rising – Review


Finally we get the expansion for this great strategy game! It seems as though they picked a rough month to release it though, together with Final Fantasy XIII, Command & Conquer 4 and several other good titles. Never the less I’ve completed the game one and half times and played a little multiplayer and feel ready to review the strategy beast. Be aware that this review is for single player only!

Let’s start with what’s been added, that we really don’t have to discuss that much, the lvl cap of your units is now 30, and several new items and types of items have been added. Compared to before when selling items would only give you XP, it now also give you better stats and new weapons and such to use, a sweet little addition to make the item handling more important. Some of the new items include different kind of ammunition, psychic power for the new added Librarian and of course more of the good old weapons, armor and equipment.

Another new feature is “Corruption”, in the main story of the game you will fight the ultimate Warhammer 40k antagonist: the Chaos Space Marines. These are marines possessed by evil, and they fight alongside daemons and heretics. In the campaign you will have the option to different actions that will either remove corruption or add corruption. At a first glance there seems to be nothing but a positive thing to be possessed, you get to use great equipment, new universal abilities during missions (example: reviving all units with full strength). There are also items that will give or remove corruption if you send your units to mission equipped with them.

So what does it change other than giving your units awesome abilities? This will be for you to find out yourselves. It’s not mind-blowing, but why spoil the game?

Then we have the new added unit, or hero if you so wish; The Librarian. For all players enjoying abilities and using boosts and special attack to get through the levels, this will be very fun for you. The Librarian uses different equipment to give him different powers, and even his weapons and armor do the same thing, reminding a lot of what a Final Stand hero would be like. Not even the Commander or “yourself” have the same kind of options, which is a bit sad in my opinion. Being able to switch your character with the Librarian would have been sweet, of course he would need somewhat of a boost to be a standalone hero.

The story was much better than I expected it to be. With more comments from your fellow soldiers in-between missions and even comments during the briefing, make it feel less straight (even though it is). You can also ask questions before the missions’ starts, sadly there are no multiple options so it doesn’t add much more than some interaction.

The units and missions still work the same way they did before, and even though the missions have become much better when it comes to story and difference between them, there seems to be several bugs in the unit handling. They don’t react properly to the enemy at times, and will not follow orders correctly. Depending on the stance you give them (Close combat or range combat), they can turn from killing machines to scarecrows. If too far away and in close combat stance, they won’t even move towards the enemy, if to close and in the range combat stance, they will sometimes try to runaway to create a distance so they can shoot. Another thing that I’ve noticed is the sound of the game, it really twitchy in the voice work, some lines seems a lot louder than others and it will make you tweak the sound a few times. This is only between missions though, in the actual missions its not really clear or at least not as annoying.

With the bugs aside, the missions are still solid and with several new ideas like a tank mission it feels fresh. Several of the bosses are better designed when it comes to what’s going on. Yet my biggest complaint is the few bosses that reminds us to much of the stock bosses in the first game, you basically just have to wait them out, removing the self healing ability from the bosses with more health could have been a good idea.

I should really talk about the new additions to the multiplayer and the new two Final Stand heroes, but I feel I will have to cover them in another review or article all together.

GOOD
+ A great new campaign
+ A new race for multiplayer and two new heroes for Last Stand
+ New features and unit in the single player

BAD
– Control and sound bugs really bring some of the moments down
– A bit short, but not surprising for an RTS expansion

/Nurgle
@Start And Select
https://startandselect.wordpress.com

Vanquish Trailer

From the creator Shinji Mikami that also created the Resident Evil series, comes a new game action packed game. Atleast that’s what we’ve been told, a near future conflict between USA and Russia and robots, and weapons and action and… let the trailer sell you the game hm?

/Nurgle
@Start And Select
https://startandselect.wordpress.com

DoW2 – The Last Stand Trailer!

Weeee:

/Alex
@Start And Select
https://startandselect.wordpress.com

Kojimas New Metal Gear Solid!

It has just been revelaed, the countdown has ended! There’s been many rumors going around about what this new project would be: Metal Gear Solid for xbox360. A new zone of the enders game. A completle new title?

Well the waiting is over! And after a long wait the following has been revealed:

A new timer at 116 hours first of all. But thats not all. The storm is progressing. Its gotten worse, the effects are now louder and heavier.
But thats no what we’ve been waiting for… this is the thing that we’ve been wanting to see. A REAL UPDATE:

new metal gear copy
(This and a new letter: R).

Let the discussions begin.
And if you want to look for it yourself:
http://www.konami.jp/kojima_pro/next/index.html

/Alex
@Start And Select
https://startandselect.wordpress.com