Category Archives: Game Movies
How can we not love you now Lara Croft? They have taken us back in time to see the start of a marvelous traveler. I must say they’ve also made one of the best trailers I’ve ever seen. To show of what they’ve created, the thoughts of a new Lara and the world she will be thrown in to. Tomb Raider will finally be redefined and reworked, the game really needed it. I loved the first few games, but lately it’s been a bit too much of the good stuff. To see a new setting, a new feel and a new main character is lovely. Thank you!
How can you not love it! I’ve always been a huge fan of the subject madness and insanity, when it comes to games or any kind of entertainment like books or movies. Not only because of the weird things that can happen or take place, but also because of how they portrait the human mind. The latest call of duty even touched on the subject of brainwashing and how this showed up to the main character as visions and planted memories.
Silent Hill 2 is also game that intrigues me. “Everything” in that world was based on the main character James, memories, thoughts, feelings and even his own subconscious. It’s one of the games that I still return to forums from time to time to see what kinds of discussions are going on, or just read up on old ones. How the nuns is about his sexuality, pyramidhead being a creature he summons upon himself to punish him for what he done. IT IS AWESOME.
Alice: Madness Returns seems to have a lot of these hidden meanings as well, or at the very least I hope so. I hope they will let the community find small bits and pieces in the game that explains Alice and her state of mind without revealing it all in the story. It may be that, or it will just be a insane world where Alice uses her knife (and other weapons) to pass through obstacles. Either will be fine, in a way, I guess..
So why did I post all this? Becuase I’ve just seen the latest trailer ofcourse! Enjoy!
How can I not post this on a game blog? The trailer seems to be follwing the first game when it comes to emotion and music, calm and thick.
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If you don’t understand it by now, I love this game. BlazBlue is what I always wanted in a fighting game. It got a great and vast story, good character design (visually and unique when it comes to abilities and basic attack), 2D and well pretty much everything.
I was one to miss out on what guilty gear was, mostly cause I was never really in to Beat Em’ Up games back in the day and once I tried it, BlazBlue was also there and caught my eye and attention a lot more. My love for BlazBlue started when me and a couple of friends had an all out gaming night, of course a lot of Vs. was being played and this was one of them. I’ve never been great at these kinds of games but seeing the colorful design work and the fact that it’s 2D really dragged me in. At the time the game hadn’t been released in Europe yet and as soon as I found it was coming, I pre-ordered.
Okay enough of my short but very (not so) interesting story, and let’s get to the game itself.
What really drags me in to the BlazBlue universe is how they created a great story and a story mode to play it out. Every character got a storyline that adds up to a great big picture that will be revealed piece by piece. You can even decide to go different paths throughout the story and it will change the outcome of it, and every character got one “real” ending that you’re supposed to find. Finding every possible path and dialog in the story will also reward you in the end.
It doesn’t end there though, every character have about 110 different dialog pieces each, that is used within battles, this is huge, and it changes depending on who they fight, so it’s always interesting to see what they will say, and it’s most often connected to the story and the characters relation within it.
For people that enjoy the more classis type of game play (arcade) where you battle your way through different opponents, that’s always available, and even here you will be given short story related talks between characters. They are not as detailed and deep, but it will give you a basic understanding of the story (if you play it through with all characters).
Why I decided to talk so much about the story and depth around it, is because it is something that is lacking in so many other games like it. When I play this game I don’t understand why other game creators don’t work as much on the story and character design around it, it’s something that should be done more often, cause it’s not only more of the game, but it’s also very rewarding for players that sit down with a beat em up just to play it for fun. I can honestly say I’ve never spent as much time in front of a fighting game that I have with BlazBlue.
When it comes to the fighting, I’m honestly going to admit that I’m not the best fitting person to review it. I’m not very skilled (working on it though), and I can only tell you how it is from a more casual view, which isn’t bad in itself I guess.
The characters all have different play styles, and as a new player you will quickly realize which of them needs a bit more combo work and which of them which simply needs button mashing (Noel being a great example). Even the characters that are considered beginner heroes have a lot of combos and abilities that can be worked with for more experienced players.
It’s a real joy to learn about each character in the game and trying to master them is not only rewarding but fun! For more on the battle system, I’m going to give IGN some credit for a quick and easy review on it:
The network mode that’s put into this game is great. The ranked matchmaking sadly won’t match you against players your own level (not what I’ve noticed anyway), but you can easily host game rooms where up to six people can join in the fun. The room can have several different settings such as number or rounds, round time, rotation set up etc. The way it works is that two players fight each other while the whole room can still chat with each other discussing the action. After the current battle new players will be picked to battle depending on the room set up.
You as a player can also level up, by winning games and completing different requirements like not being damaged and such.
+ Great Story
+ Character Design
+ Much to find and unlock
– Few playable characters
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Konami is currently working on a very interesting title called Photo Showdown. At a first look your head will be skipping a step and just think: Another Pokemon game. The point of the game is to collect monsters, fight with them in tournaments, and trade and fight with them against your friends. Overall a pretty standard layout for the gameplay, as it seems at this very moment it will loose alot of interest becuase of a lacking RPG feel. Ofcourse this is only what I can say from the first few trailers that out on the internet at the moment, so this may be different or change.
What makes the game standout then? As you may have noticed, the word Photo starts the name of the game, and with good reason. To capture monsters you run around in tall grass for random encounters, instead you use the DSi camera to take photos, dependingon the photo it will generate a monster for you. How many monsters and how exactly the photos colors and such will matter, we dont know.
Well here is a few videos to show you what the game is about, and it will be interesting to see how this game turns out. ^^
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Some games just tend to sneak up on you over night, all of a sudden there is a trailer, a rumor, a release date, and you didn’t even notice when the company started working on the title in the first place. Lord of The Rings: War in the north, is that kind of title. All of a sudden I sat with a trailer in front of me and was unsure if this was going to be the new LOTR: Conquest, or Real Time Strategy game, what was going on here?
I bet some of you didn’t know about this either so here goes, after some digging:
“Electronic Arts released The Lord of the Rings: Conquest in January and as it turns out, it was their last crack at the franchise. Their rights to produce Lord of the Rings video games have expired.”
“The Saul Zaentz Company owns the worldwide exclusive rights to The Lord of the Rings and The Hobbit. They have a standing agreement with Warner Bros. over the video game rights so Warner Bros. Interactive Entertainment is probably going to be the publisher on whatever this game is.”
“Warner Bros. has just announced Lord of the Rings: War in the North, an action RPG due on PC, Xbox 360 and PlayStation 3 in 2011.
Developed in association with Middle-earth Enterprises, War in the North is said to explore both original and familiar narrative elements based on both the literary and motion picture content from The Lord of the Rings.”
It seems as though I’ve missed out on a game. Maybe it’s my lack of interest when it comes to the LOTR games in general, who knows. Will be interesting to see where this leads to at least, sadly it’s not a new RTS. It’s gonna be created by Snowblind Studios (Baldurs gate), and the game will stay true to moments and stories from the books, interesting.
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It’s here! Tomorrow, or acctualy today if you’re gonna be like that, is the release day for Command & Conquer 4. And the new cinematic trailer just got me all excited about finding out whats going on in the final parts of the great universe that the games have been built around. Kane is back, and this time, with a message far greater than before.
The gameplay have changed alot from what I’ve seen in early reviews and ingame videos, but it seems to fit me perfactly, seeing as how I’ve been playing Dawn Of War 2 latley.
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